Coheronia Wiki

Planned Data

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Planned Data

Generated: 2026-07-15

This page holds future-facing notes so strict current-reference pages can stay focused on repo-current behavior. Entries here are useful planning pressure, but they are not live mechanics unless their source page says otherwise.

Source-Only Current Items With Proposed Sinks

ItemCurrent statePlanning note
Raw CrystalLive source, no sink.Future sink ideas: amulet, beacon, or pulse catalyst.
Silver IngotLive output, no downstream recipe.Future sink ideas: amulet, coinage, or ritual civic item.
Bronze IngotLive output, no downstream recipe.Future sink ideas: ring, tools, or civic-material branch.
Slime GelLive enemy drop, no sink.Future sink ideas: adhesive, torch gel, or weak healing.
Wet FiberLive enemy drop, no sink.Future sink ideas: rope, bandage, or thatch mix.
Tiny CoreLive rare enemy drop, no sink.Future sink ideas: Focus Amulet or attunement reagent.
Raw MeatLive enemy drop, no sink.Future sink idea: prepared food branch.
Thorn QuillLive enemy drop, no sink.Future sink ideas: darts, spikes, or trap ammunition.
Hide ScrapLive enemy drop, no sink.Future sink ideas: leather strips or light armor.
Crawler ChitinLive enemy drop, no sink.Future sink ideas: chitin armor or shield plates.
Cave SilkLive enemy drop, no sink.Future sink ideas: bandage, cloth, or attunement wrap.
Crawler EyesLive rare enemy drop, no sink.Future sink ideas: tracking charm or pulse reagent.
Ore FlecksLive enemy drop, no sink.Future sink idea: salvage into trace metals.
Tick ShellLive enemy drop, no sink.Future sink ideas: shield trim or civic decor.
Raider CoinsLive enemy drop, no sink.Future sink ideas: trader, tax, or settlement economy.
Weapon ScrapLive enemy drop, no sink.Future sink idea: salvage into iron.
Oil RagsLive enemy drop, no sink.Future sink ideas: lantern fuel, torch gel, or fire trap.
Torch HeadsLive enemy drop, no sink.Future sink ideas: upgraded torches or fire trap branch.

Planned-Only Item Hooks

These pages exist because planned enemy data references them. They are not live gameplay.

ItemReferenced byPlanning note
AntlersHollow StagTrophy, ritual focus, or prestige trade.
ClayMudlingBricks, pottery, or furnace upgrade.
Forged SealFalse TaxmanCivic quest or treasury sink.
Fungal ThreadSporekinWraps, filters, or attunement cloth.
Fuse CordRaider SapperDemolition or trap recipes.
Glow GlandLantern LeechCave lamp or alchemy light.
HideBurrow Maw; Hollow StagMedium armor or packs.
MudMudlingClay prep or farming amendment.
OilLantern LeechLantern fuel or fire weapons.
PicksRaider SapperTool repair or iron salvage.
Reed FiberMudlingRope, nets, or matting.
SporesSporekinMedicine, poison, or farming catalyst.
Stone PlatesStoneback BeetleArmor or barricade plating.
TeethBurrow MawDagger, charm, or trophy.
VenisonHollow StagFeast or trade good.
VenomAsh WaspToxin, trap, or advanced craft.
WaxAsh WaspCandles, seals, or polish.
WingsAsh WaspFletching or charm craft.

Dead Equipment Definitions

EquipmentCurrent statePlanning note
Ring BandDefined but not obtainable.Candidate bronze or silver accessory sink.
Focus AmuletDefined but not obtainable.Candidate silver, crystal, and tiny-core sink.