# Planned Data

Generated: 2026-07-15

This page holds future-facing notes so strict current-reference pages can stay focused on repo-current behavior. Entries here are useful planning pressure, but they are not live mechanics unless their source page says otherwise.

## Source-Only Current Items With Proposed Sinks

| Item | Current state | Planning note |
|---|---|---|
| [Raw Crystal](items/crystal.md) | Live source, no sink. | Future sink ideas: amulet, beacon, or pulse catalyst. |
| [Silver Ingot](items/silver_ingot.md) | Live output, no downstream recipe. | Future sink ideas: amulet, coinage, or ritual civic item. |
| [Bronze Ingot](items/bronze_ingot.md) | Live output, no downstream recipe. | Future sink ideas: ring, tools, or civic-material branch. |
| [Slime Gel](items/slime_gel.md) | Live enemy drop, no sink. | Future sink ideas: adhesive, torch gel, or weak healing. |
| [Wet Fiber](items/wet_fiber.md) | Live enemy drop, no sink. | Future sink ideas: rope, bandage, or thatch mix. |
| [Tiny Core](items/tiny_core.md) | Live rare enemy drop, no sink. | Future sink ideas: Focus Amulet or attunement reagent. |
| [Raw Meat](items/meat.md) | Live enemy drop, no sink. | Future sink idea: prepared food branch. |
| [Thorn Quill](items/thorn_quill.md) | Live enemy drop, no sink. | Future sink ideas: darts, spikes, or trap ammunition. |
| [Hide Scrap](items/hide_scrap.md) | Live enemy drop, no sink. | Future sink ideas: leather strips or light armor. |
| [Crawler Chitin](items/chitin.md) | Live enemy drop, no sink. | Future sink ideas: chitin armor or shield plates. |
| [Cave Silk](items/silk.md) | Live enemy drop, no sink. | Future sink ideas: bandage, cloth, or attunement wrap. |
| [Crawler Eyes](items/eyes.md) | Live rare enemy drop, no sink. | Future sink ideas: tracking charm or pulse reagent. |
| [Ore Flecks](items/ore_flecks.md) | Live enemy drop, no sink. | Future sink idea: salvage into trace metals. |
| [Tick Shell](items/shell.md) | Live enemy drop, no sink. | Future sink ideas: shield trim or civic decor. |
| [Raider Coins](items/coins.md) | Live enemy drop, no sink. | Future sink ideas: trader, tax, or settlement economy. |
| [Weapon Scrap](items/scrap_weapons.md) | Live enemy drop, no sink. | Future sink idea: salvage into iron. |
| [Oil Rags](items/oil_rags.md) | Live enemy drop, no sink. | Future sink ideas: lantern fuel, torch gel, or fire trap. |
| [Torch Heads](items/torch_heads.md) | Live enemy drop, no sink. | Future sink ideas: upgraded torches or fire trap branch. |

## Planned-Only Item Hooks

These pages exist because planned enemy data references them. They are not live gameplay.

| Item | Referenced by | Planning note |
|---|---|---|
| [Antlers](items/antlers.md) | Hollow Stag | Trophy, ritual focus, or prestige trade. |
| [Clay](items/clay.md) | Mudling | Bricks, pottery, or furnace upgrade. |
| [Forged Seal](items/forged_seal.md) | False Taxman | Civic quest or treasury sink. |
| [Fungal Thread](items/fungal_thread.md) | Sporekin | Wraps, filters, or attunement cloth. |
| [Fuse Cord](items/fuse_cord.md) | Raider Sapper | Demolition or trap recipes. |
| [Glow Gland](items/glow_gland.md) | Lantern Leech | Cave lamp or alchemy light. |
| [Hide](items/hide.md) | Burrow Maw; Hollow Stag | Medium armor or packs. |
| [Mud](items/mud.md) | Mudling | Clay prep or farming amendment. |
| [Oil](items/oil.md) | Lantern Leech | Lantern fuel or fire weapons. |
| [Picks](items/picks.md) | Raider Sapper | Tool repair or iron salvage. |
| [Reed Fiber](items/reed_fiber.md) | Mudling | Rope, nets, or matting. |
| [Spores](items/spores.md) | Sporekin | Medicine, poison, or farming catalyst. |
| [Stone Plates](items/stone_plates.md) | Stoneback Beetle | Armor or barricade plating. |
| [Teeth](items/teeth.md) | Burrow Maw | Dagger, charm, or trophy. |
| [Venison](items/venison.md) | Hollow Stag | Feast or trade good. |
| [Venom](items/venom.md) | Ash Wasp | Toxin, trap, or advanced craft. |
| [Wax](items/wax.md) | Ash Wasp | Candles, seals, or polish. |
| [Wings](items/wings.md) | Ash Wasp | Fletching or charm craft. |

## Dead Equipment Definitions

| Equipment | Current state | Planning note |
|---|---|---|
| [Ring Band](equipment/ring_band.md) | Defined but not obtainable. | Candidate bronze or silver accessory sink. |
| [Focus Amulet](equipment/amulet_focus.md) | Defined but not obtainable. | Candidate silver, crystal, and tiny-core sink. |

## Related Pages

- [Status Browser](status_browser.md)
- [Current Live](current_live.md)
- [Items](items.md)
- [Wiki Overview](wiki.md)
