Coheronia Wiki

Recipes

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Recipes

Generated: 2026-07-15

This page is the first-class recipe index for the current Coheronia wiki. It separates recipe behavior from station pages so crafting continuity can be reviewed directly.

Recipe Index

RecipeStationInputsRaw outputsResult routeActual result in play
Torchhandwood x1, stone x1torch x3inventoryAdds torches to player inventory.
Wood Blockhandwood x1wood x1inventoryIdentity craft; returns a carried wood item.
Stone Blockhandstone x1stone x1inventoryIdentity craft; returns a carried stone item.
Crop Seedshandfood x1crop_seeds x2inventoryConverts food into plantable seeds.
Lanterntown_hallore x2, wood x1lantern x1inventoryAdds a placeable lantern to player inventory.
Basic Pick Upgradetown_hallwood x3, stone x5tool_tier_2_pick x1code-routed pick upgradeUpgrades the equipped pick to pick_forged; the raw output is an internal token.
Axetown_hallwood x4, stone x2nonecode-routed equipEquips axe_crude.
Crude Swordtown_hallwood x2, stone x3nonecode-routed equipEquips sword_crude.
Crude Armor Settown_hallwood x6, stone x4nonecode-routed equipEquips crude helmet, torso, and feet armor.
Torch Bundleworkbenchwood x2, coal x1torch x6inventoryAdds torches to player inventory.
Smelt Copperfurnacecopper_ore x2, coal x1copper_ingot x1stockpileAdds copper ingot to Town Hall stockpile.
Smelt Tinfurnacetin_ore x2, coal x1tin_ingot x1stockpileAdds tin ingot to Town Hall stockpile.
Smelt Ironfurnaceiron_ore x2, coal x1iron_ingot x1stockpileAdds iron ingot to Town Hall stockpile.
Smelt Silverfurnacesilver_ore x2, coal x1silver_ingot x1stockpileAdds silver ingot to stockpile; no downstream live sink yet.
Alloy Bronzefurnacecopper_ingot x1, tin_ingot x1, coal x1bronze_ingot x2stockpileAdds bronze ingots to stockpile; no downstream live sink yet.
Iron Swordanviliron_ingot x3noneequip_slotsEquips sword_iron.
Iron Armor Setanviliron_ingot x5noneequip_slotsEquips iron helmet, torso, and feet armor.

Routing Notes

  • Inventory recipes create carried items.
  • Stockpile recipes add outputs to the Town Hall stockpile rather than the backpack.
  • Equip-route recipes can have empty raw JSON outputs because code applies the actual equipment result.
  • basic_pick_upgrade is the special bridge case: the raw token tool_tier_2_pick is internal, while the player-facing result is pick_forged.