| blocks | berry_bush | Live | berry_bush.png; 3 extra PNGs | 3 live variants | Consumed as terrain/block art; missing file would fall back to generated tile art. | |
| blocks | coal | Live | coal.png; 3 extra PNGs | 3 live variants | Consumed as terrain/block art; missing file would fall back to generated tile art. | |
| blocks | copper_ore | Live | copper_ore.png; 3 extra PNGs | 3 live variants | Consumed as terrain/block art; missing file would fall back to generated tile art. | |
| blocks | crop_ripe | Live | crop_ripe.png; 3 extra PNGs | 3 live variants | Consumed as terrain/block art; missing file would fall back to generated tile art. | |
| blocks | crop_seedling | Live | crop_seedling.png; 3 extra PNGs | 3 live variants | Consumed as terrain/block art; missing file would fall back to generated tile art. | |
| blocks | crystal | Live | crystal.png; 3 extra PNGs | 3 live variants | Consumed as terrain/block art; missing file would fall back to generated tile art. | |
| blocks | dirt | Live | dirt.png; 3 extra PNGs | 3 live variants | Consumed as terrain/block art; missing file would fall back to generated tile art. | |
| blocks | farm_soil | Live | farm_soil.png; 3 extra PNGs | 3 live variants | Consumed as terrain/block art; missing file would fall back to generated tile art. | |
| blocks | grass | Live | grass.png; 3 extra PNGs | 3 live variants | Consumed as terrain/block art; missing file would fall back to generated tile art. | |
| blocks | iron_ore | Live | iron_ore.png; 3 extra PNGs | 3 live variants | Consumed as terrain/block art; missing file would fall back to generated tile art. | |
| blocks | lantern | Live | lantern.png | Canonical only | Consumed as terrain/block art; missing file would fall back to generated tile art. | |
| blocks | ore | Live | ore.png; 3 extra PNGs | 3 live variants | Consumed as terrain/block art; missing file would fall back to generated tile art. | |
| blocks | silver_ore | Live | silver_ore.png; 3 extra PNGs | 3 live variants | Consumed as terrain/block art; missing file would fall back to generated tile art. | |
| blocks | stone | Live | stone.png; 3 extra PNGs | 3 live variants | Consumed as terrain/block art; missing file would fall back to generated tile art. | |
| blocks | tin_ore | Live | tin_ore.png; 3 extra PNGs | 3 live variants | Consumed as terrain/block art; missing file would fall back to generated tile art. | |
| blocks | torch | Live | torch.png | Canonical only | Consumed as terrain/block art; missing file would fall back to generated tile art. | |
| blocks | town_hall_core | Live | town_hall_core.png | Canonical only | Consumed as terrain/block art; missing file would fall back to generated tile art. | |
| blocks | tree_leaves | Live | tree_leaves.png; 3 extra PNGs | 3 live variants | Consumed as terrain/block art; missing file would fall back to generated tile art. | |
| blocks | tree_trunk | Live | tree_trunk.png; 3 extra PNGs | 3 live variants | Consumed as terrain/block art; missing file would fall back to generated tile art. | |
| blocks | wood | Live | wood.png; 3 extra PNGs | 3 live variants | Consumed as terrain/block art; missing file would fall back to generated tile art. | |
| items | armor | Live | armor.png | Canonical only | Consumed in inventory and drops; missing file would fall back to the generated icon surface. | |
| items | axe | Live | axe.png | Canonical only | Consumed in inventory and drops; missing file would fall back to the generated icon surface. | |
| items | berry_bush | Live | berry_bush.png | Canonical only | Consumed in inventory and drops; missing file would fall back to the generated icon surface. | |
| items | bronze_ingot | Live | bronze_ingot.png | Canonical only | Consumed in inventory and drops; missing file would fall back to the generated icon surface. | |
| items | chitin | Live | chitin.png | Canonical only | Consumed in inventory and drops; missing file would fall back to the generated icon surface. | |
| items | coal | Live | coal.png | Canonical only | Consumed in inventory and drops; missing file would fall back to the generated icon surface. | |
| items | coins | Live | coins.png | Canonical only | Consumed in inventory and drops; missing file would fall back to the generated icon surface. | |
| items | copper_ingot | Live | copper_ingot.png | Canonical only | Consumed in inventory and drops; missing file would fall back to the generated icon surface. | |
| items | copper_ore | Live | copper_ore.png | Canonical only | Consumed in inventory and drops; missing file would fall back to the generated icon surface. | |
| items | crop_ripe | Live | crop_ripe.png | Canonical only | Consumed in inventory and drops; missing file would fall back to the generated icon surface. | |
| items | crop_seedling | Live | crop_seedling.png | Canonical only | Consumed in inventory and drops; missing file would fall back to the generated icon surface. | |
| items | crop_seeds | Live | crop_seeds.png | Canonical only | Consumed in inventory and drops; missing file would fall back to the generated icon surface. | |
| items | crystal | Live | crystal.png | Canonical only | Consumed in inventory and drops; missing file would fall back to the generated icon surface. | |
| items | dirt | Live | dirt.png | Canonical only | Consumed in inventory and drops; missing file would fall back to the generated icon surface. | |
| items | eyes | Live | eyes.png | Canonical only | Consumed in inventory and drops; missing file would fall back to the generated icon surface. | |
| items | farm_soil | Live | farm_soil.png | Canonical only | Consumed in inventory and drops; missing file would fall back to the generated icon surface. | |
| items | food | Live | food.png | Canonical only | Consumed in inventory and drops; missing file would fall back to the generated icon surface. | |
| items | grass | Live | grass.png | Canonical only | Consumed in inventory and drops; missing file would fall back to the generated icon surface. | |
| items | hide_scrap | Live | hide_scrap.png | Canonical only | Consumed in inventory and drops; missing file would fall back to the generated icon surface. | |
| items | iron_ingot | Live | iron_ingot.png | Canonical only | Consumed in inventory and drops; missing file would fall back to the generated icon surface. | |
| items | iron_ore | Live | iron_ore.png | Canonical only | Consumed in inventory and drops; missing file would fall back to the generated icon surface. | |
| items | lantern | Live | lantern.png | Canonical only | Consumed in inventory and drops; missing file would fall back to the generated icon surface. | |
| items | meat | Live | meat.png | Canonical only | Consumed in inventory and drops; missing file would fall back to the generated icon surface. | |
| items | oil_rags | Live | oil_rags.png | Canonical only | Consumed in inventory and drops; missing file would fall back to the generated icon surface. | |
| items | ore | Live | ore.png | Canonical only | Consumed in inventory and drops; missing file would fall back to the generated icon surface. | |
| items | ore_flecks | Live | ore_flecks.png | Canonical only | Consumed in inventory and drops; missing file would fall back to the generated icon surface. | |
| items | pick | Live | pick.png | Canonical only | Consumed in inventory and drops; missing file would fall back to the generated icon surface. | |
| items | scrap_weapons | Live | scrap_weapons.png | Canonical only | Consumed in inventory and drops; missing file would fall back to the generated icon surface. | |
| items | shell | Live | shell.png | Canonical only | Consumed in inventory and drops; missing file would fall back to the generated icon surface. | |
| items | silk | Live | silk.png | Canonical only | Consumed in inventory and drops; missing file would fall back to the generated icon surface. | |
| items | silver_ingot | Live | silver_ingot.png | Canonical only | Consumed in inventory and drops; missing file would fall back to the generated icon surface. | |
| items | silver_ore | Live | silver_ore.png | Canonical only | Consumed in inventory and drops; missing file would fall back to the generated icon surface. | |
| items | slime_gel | Live | slime_gel.png | Canonical only | Consumed in inventory and drops; missing file would fall back to the generated icon surface. | |
| items | stone | Live | stone.png | Canonical only | Consumed in inventory and drops; missing file would fall back to the generated icon surface. | |
| items | sword | Live | sword.png | Canonical only | Consumed in inventory and drops; missing file would fall back to the generated icon surface. | |
| items | thorn_quill | Live | thorn_quill.png | Canonical only | Consumed in inventory and drops; missing file would fall back to the generated icon surface. | |
| items | tin_ingot | Live | tin_ingot.png | Canonical only | Consumed in inventory and drops; missing file would fall back to the generated icon surface. | |
| items | tin_ore | Live | tin_ore.png | Canonical only | Consumed in inventory and drops; missing file would fall back to the generated icon surface. | |
| items | tiny_core | Live | tiny_core.png | Canonical only | Consumed in inventory and drops; missing file would fall back to the generated icon surface. | |
| items | torch | Live | torch.png | Canonical only | Consumed in inventory and drops; missing file would fall back to the generated icon surface. | |
| items | torch_heads | Live | torch_heads.png | Canonical only | Consumed in inventory and drops; missing file would fall back to the generated icon surface. | |
| items | wet_fiber | Live | wet_fiber.png | Canonical only | Consumed in inventory and drops; missing file would fall back to the generated icon surface. | |
| items | wood | Live | wood.png | Canonical only | Consumed in inventory and drops; missing file would fall back to the generated icon surface. | |
| enemies | cave_crawler | Live | cave_crawler.png; 3 extra PNGs | 3 live variants | Consumed by enemy renderer; missing file would fall back to code-drawn enemy art. | |
| enemies | ore_tick | Live | ore_tick.png; 3 extra PNGs | 3 live variants | Consumed by enemy renderer; missing file would fall back to code-drawn enemy art. | |
| enemies | raider_basic | Live | raider_basic.png; 3 extra PNGs | 3 live variants | Consumed by enemy renderer; missing file would fall back to code-drawn enemy art. | |
| enemies | raider_torchbearer | Live | raider_torchbearer.png; 3 extra PNGs | 3 live variants | Consumed by enemy renderer; missing file would fall back to code-drawn enemy art. | |
| enemies | surface_slime | Live | surface_slime.png; 3 extra PNGs | 3 live variants | Consumed by enemy renderer; missing file would fall back to code-drawn enemy art. | |
| enemies | thornrat | Live | thornrat.png; 3 extra PNGs | 3 live variants | Consumed by enemy renderer; missing file would fall back to code-drawn enemy art. | |
| players | dwarf | Live | dwarf.png; 2 extra PNGs | 2 live variants | Consumed by player visual system; appearance recolor and Look selector use the canonical body plus variants. | |
| players | dwarf_female | Live | dwarf_female.png; 2 extra PNGs | 2 live variants | Consumed by player visual system; appearance recolor and Look selector use the canonical body plus variants. | |
| players | elf | Live | elf.png; 2 extra PNGs | 2 live variants | Consumed by player visual system; appearance recolor and Look selector use the canonical body plus variants. | |
| players | elf_female | Live | elf_female.png; 2 extra PNGs | 2 live variants | Consumed by player visual system; appearance recolor and Look selector use the canonical body plus variants. | |
| players | goblin | Live | goblin.png; 2 extra PNGs | 2 live variants | Consumed by player visual system; appearance recolor and Look selector use the canonical body plus variants. | |
| players | goblin_female | Live | goblin_female.png; 2 extra PNGs | 2 live variants | Consumed by player visual system; appearance recolor and Look selector use the canonical body plus variants. | |
| players | human | Live | human.png; 2 extra PNGs | 2 live variants | Consumed by player visual system; appearance recolor and Look selector use the canonical body plus variants. | |
| players | human_female | Live | human_female.png; 2 extra PNGs | 2 live variants | Consumed by player visual system; appearance recolor and Look selector use the canonical body plus variants. | |
| players | orc | Live | orc.png; 2 extra PNGs | 2 live variants | Consumed by player visual system; appearance recolor and Look selector use the canonical body plus variants. | |
| players | orc_female | Live | orc_female.png; 2 extra PNGs | 2 live variants | Consumed by player visual system; appearance recolor and Look selector use the canonical body plus variants. | |
| structures | town_hall | Live | town_hall.png | Canonical only | Consumed by Town Hall rendering; missing file would fall back to the procedural hall. | |
| ui | button_character | Live | button_character.png | Canonical only | Consumed by live HUD/panel hooks. | |
| ui | button_goals | Placeholder-authored | button_goals.png | Canonical only | Authored and validated, but currently reserved rather than required by active UI flow. | |
| ui | button_inventory | Live | button_inventory.png | Canonical only | Consumed by live HUD/panel hooks. | |
| ui | button_settings | Placeholder-authored | button_settings.png | Canonical only | Authored and validated, but currently reserved rather than required by active UI flow. | |
| ui | button_skills | Live | button_skills.png | Canonical only | Consumed by live HUD/panel hooks. | |
| ui | button_town_hall | Live | button_town_hall.png | Canonical only | Consumed by live HUD/panel hooks. | |
| ui | cursor_drag_invalid | Placeholder-authored | cursor_drag_invalid.png | Canonical only | Authored and validated, but currently reserved rather than required by active UI flow. | |
| ui | cursor_drag_valid | Placeholder-authored | cursor_drag_valid.png | Canonical only | Authored and validated, but currently reserved rather than required by active UI flow. | |
| ui | dock_backplate | Live | dock_backplate.png | Canonical only | Consumed by live HUD/panel hooks. | |
| ui | orb_attunement_frame | Live | orb_attunement_frame.png | Canonical only | Consumed by live HUD/panel hooks. | |
| ui | orb_fill_mask | Live | orb_fill_mask.png | Canonical only | Consumed by live HUD/panel hooks. | |
| ui | orb_health_frame | Live | orb_health_frame.png | Canonical only | Consumed by live HUD/panel hooks. | |
| ui | slot_inventory | Live | slot_inventory.png | Canonical only | Consumed by live HUD/panel hooks. | |
| ui | slot_inventory_invalid | Placeholder-authored | slot_inventory_invalid.png | Canonical only | Authored and validated, but currently reserved rather than required by active UI flow. | |
| ui | slot_inventory_selected | Live | slot_inventory_selected.png | Canonical only | Consumed by live HUD/panel hooks. | |
| backgrounds | surface_far_terrain | Live | surface_far_terrain.png | Canonical only | Consumed by world_backdrop.gd; missing file would fall back to code-drawn sky/silhouettes. | |
| backgrounds | surface_mid_silhouette | Live | surface_mid_silhouette.png | Canonical only | Consumed by world_backdrop.gd; missing file would fall back to code-drawn sky/silhouettes. | |
| backgrounds | surface_sky | Live | surface_sky.png | Canonical only | Consumed by world_backdrop.gd; missing file would fall back to code-drawn sky/silhouettes. | |
| back_walls | dirt_wall | Live | dirt_wall.png | Canonical only | Consumed by backing-wall texture hook; missing file would fall back to darkened block texture. | |
| back_walls | stone_wall | Live | stone_wall.png | Canonical only | Consumed by backing-wall texture hook; missing file would fall back to darkened block texture. | |