# Dragonkin

Generated: 2026-07-15

> `Ancestry` page. Current status: `planned`.

| Field | Value |
|---|---|
| ID | `dragonkin` |
| Page type | Ancestry |
| Status | planned |
| Implementation phase | E |
| Implementation priority | 8 |
| Spawn band | special |
| Preferred biomes | none |
| Description | Elemental inheritors whose breath and presence reshape the land and its politics. |
| Visual families | No authored body art. |

## Summary

Dragonkin is a planned ancestry definition loaded from `data/ancestries.json`.

## Body Art Reference

No authored ancestry body art is currently attached to this entry.

## Effects

| Bucket | Effect | Value |
|---|---|---|
| player_effects | breath_ability | True |
| player_effects | elemental_resistance | True |
| player_effects | intimidation_mult | 1.15 |
| player_effects | food_need_mult | 1.3 |
| player_effects | notes | ['elemental breath', 'matching resistance', 'intimidation', 'high food need', 'long cooldown', 'larger body'] |
| settlement_effects | ruler_legitimacy_mult | 1.2 |
| settlement_effects | intimidation_bonus | 1.15 |
| settlement_effects | food_demand_mult | 1.3 |
| settlement_effects | notes | ['ruler legitimacy/intimidation bonus', 'elemental infrastructure later', 'higher food demand and social pressure'] |

## Related Pages

- [Character Types](../../character_types.md)
